![]()
Objective
I am a seasoned storyboard artist with experience in both 2D and 3D design and a solid grasp of previs camera animation in Maya. I'm also well versed in After Effects, using it for animatics and post effects, compositing, and editing tasks. I'm interested in work where I can use my full range of artistic and technical skills to tell great stories through creative and effective use of cameras.
Work Experience
July 2007 to present: Senior Artist for Cinematics, Sega Studios
March 2006 to July 2007: Full time freelance storyboard artist and illustrator.
July 2004 to February 2006: Product Designer for VJ Designs, Napa, CA (Produce detailed concept drawings of products and prototypes for a wide range of markets.)
February 2003 through February 2004: Character designer for CG animated feature "The Wild", (Walt Disney Productions )
January through March 2003: Mural Project for San Francisco State University (Designed and created 11' x 28' Mural for residential dining hall at SFSU)
Prior to 2003 : Full time freelance storyboard artist and illustrator.
Clients include: Disney, Nigel Productions, Convergencies (Arthur Beren Shoes), Swirl Advertising, Agency.com, Freestyle Interactive, Odopod, Euro RSCG, AKQA, Carol H. Williams, Goodby, Silverstein & Partners, McCann Erickson, Foote Cone & Belding,Arnold Communications, J. Walter Thompson, Grey Advertising, Highway One, TMP Worldwide, VJ Designs, Doremus Advertising, Publicis (Seattle), Arnold Worldwide (Boston) Commercials-While-U-Wait (Venice, CA.), Edgewood Center for Children & Families, Bureau of Jewish Education.
Education
Flash I and Flash II (Skyline Community College)
Maya I and Maya II (SFSU College of Extended Learning)
BFA degree in illustration with honors (Academy of Art University, San Francisco)
AA degree (Skyline Community College)
Computer Skills
Photoshop, After Effects, Final Cut, Maya, Flash, Dreamweaver, Illustrator, InDesign
All artwork on this site copyright © Marshall Almeida 2009 all rights reserved